liking or not liking a game based on misinformation surrounding it.”īut it would seem that the misinformation or at the very least the confusion was made by Cheng himself. There’s a difference between players liking or not liking a game based on its merits (which I can accept, not every game is for everybody) vs. It has been said that currently, players cannot obtain the highest tier Legendary Gems without spending real money, and it’s been estimated that fully upgrading a post-game character would cost up to $110,000 worth of gems.Īnother Twitter user asked why Cheng was even addressing the microtransactions to begin with, where Cheng responded with: “I don’t like it if information is misleading. One Twitch streamer named Zizaran addressed the issue on Twitter, asking “What happened in 4 months? Or are the gems not considered gear?” These gems in question won’t allow players to obtain better gear, however they will allow players to advance gems and legendary gems, which then can be used to level up characters in post-game. The director of Diablo Immortal, Wyatt Cheng, had previously stated that, “In Diablo Immortal, there is no way to acquire or rank up gear using money.” However, this statement had led many to believe the game would be more free-to-play friendly then it actually turned out to be. Honesty and transparency should be the backbone of most industries, but especially those who rely so closely on their clientele or playerbase. The game is currently scoring a 0.7 on metacritic with the rating of ‘overwhelming dislike,’ with most of the comments on the site holding a venomous disdain due to the pay-to-win system that users claim to be in place. Blizzard’s free-to-play MMO Diablo Immortal released on June 2 on iOS and Android, and as an open beta for PC.
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